Dōbutsu Shōgi, solved

A 3×4 children's shogi, played to the last move.
Brian Liou GitHub
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Moves played
Tablebase — every move ranked

Dōbutsu Shōgi, solved

A 3×4 children's shogi, played out to the last move.

What this is

Dōbutsu Shōgi (動物将棋, “animal shogi”) is a 3×4 version of shogi made for children: four piece types, captured pieces return to play as drops, and you win by taking the Lion or marching your own Lion to the far rank. It is strongly solved: with perfect play the second player wins in 78 plies. This explorer is backed by a complete endgame tablebase — all 213,993,386 reachable positions, each labelled win, loss, or draw with its exact distance to mate.

How to read it

winning drawing losing

The verdict bar shows who wins and in how many plies; the move list ranks every legal move by result, best first, with its distance to mate. The dots on each piece show how it steps. Drag a piece or click a move to play it; ◀ ▶ step through the line you've played.

How it was built

The tablebase is computed from scratch (a Rust rules engine and retrograde solver) and verified move-for-move against the clausecker/dobutsu engine, then served from a 333 MB compact table. Code & write-up on GitHub.

Animal glyphs: Twemoji (CC-BY 4.0). Game first solved by Tetsuro Tanaka (2009).